However, one of the greatest benefits of being a Support is the ability to carry heavy weapons (which are generally going to be a lot stronger to compensate for their weight), this means that with Heavy Harness, you are able to pair two 10 weight weapons, keep that in mind.Īnother simple one but also a very debatable one. Melee Expert for the win!īoth are great at their own thing, the question is will you be exceeding 15 weight or are you gonna remain below it? If you’re using SWAT, Gunslinger weapons you’ll most of the time find that you do not lack any weight, in this case just use Ammo Vest. Just use the Hemoclobber, it does great damage, great at trashkilling and it is able to heal you in a pinch. Oh and like I already mentioned, you lack Medic buffs. Besides giving you a faster syringe, it doesn’t go over the healing threshold of 10hp/s, it WILL provide you with more heath per syringe (for example your self healing syringes will give you 26 health instead of the regular 20, you’re able to spam this and abuse your 25% damage reduction with it). The 25% movement speed is incredibly useful, you’ll definitely feel the difference if an enraged FP is constantly on your tail as you’re able to kite it and parry/block yourself to safety.Īs for the Medic Training, this is a bit of a debate whenever or not can it top off Melee Expert. of the time you’ll run Melee Expert as it will not only give you a massive melee damage boost, but also because you’re able to profit a lot more from your 25% movement speed. Survivalist weapons are (sadly) not affected by these skills, which means the Killerwatt will reload the same regardless of what you choose.ĩ9.99. The dragonsbreath is effected by Support’s reload speed. People might question something along the lines: “But how does it effect Firebug weapons?”, the answer is that it doesn’t.įor example the Mac 10 from Firebug’s kit is effected by SWAT’s weapon reload speed. Choose the one that would benefit your weapon. Survivalist Skills Explained (Pros and Cons of every skill) With these things in mind: Try to have THIS mentality, “I should only use weapons that give me an advantage other perks cannot have, I should not mimic perks 100% entirely as that would just make me a worse version of that specific perk”. Headshot multipliers from Sharpshooter and Gunslinger Ground fire skills and CC from a Firebug As long as you have armor you won’t be able to take health damage (Sirens still bypass this). SWAT has more ammo and clip-size than you, but outside of that you’re only really at a 10% damage disadvantage, keep in mind you won’t be able to take down a Scrake with a Kriss since your clip size is notably smaller). +Is able to use Berserker weapons and SWAT weapons with little drawback (Is able to trash clear as well if not better as Zerker, con is you don’t have Smash for big Zeds. +Access to molotovs (for getting out of a bad situation) or healing nades (same reason you’d use molotovs albeit it varies from situation to situation to which one you would you prefer). +Able to switch weapons quickly (good for takedowns) +25% Damage Resistance, this is an incredibly generous bonus and makes you quite tanky for a pseudo-berserk/pseudo-perk playstyle. +25% movement speed and a very good 75% melee damage boost (there is also medic training but we’ll discuss that in a bit) +Ability to carry up to 20 weight (good for an additional weapon, able to be decked out for both trash and big zeds) Now that we know what the cons are, let’s see the pros. 40% less damage with Assault rifles (the biggest deal here) Less recoil (albeit not that noticeable) Usually you’ll hear people saying that Survivalist will always be a watered-down version of a certain perk, this can be true but it can also be false.įor example if we compare Commando to Survivalist you are missing: The benefits of being a Survivalist instead of any other perk. It would be smart to avoid Flamethrower-based weapons all-together (Weapons like Helios, Mac 10, Dragonsbreath are perfectly fine even if there are better alternatives) This means that certain weapons like, say, the flamethrower are gonna be incredibly bad to use as Survivalist, as he has no access to Firebug skills that would enhance ground fire. Survivalist gives you the illusion of choice, you can pair any weapon you like, but that does not mean that you’ll do good with them. It is a common misconception that Survivalist is a “jack-of-all-trades” perk or that it offers variety, this is true to some extend, keep in mind that you are still bound to your perk skills. You’re the survivalist, your role varies from your perk tree and the weapons you choose from. Are you having a hard time playing Survivalist in HoE/Suicidal? Are you curious and wonder what this perk is like? If so, do consider giving this quick guide a read!
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